![]() “The situation I’m in now wasn’t even a dream for me twelve years ago,” he tells in an uncharacteristically quiet moment. His directorial debut in video games was Brothers: A Tale of Two Sons, a haunting and moving project that focused the eyes of the video game world on the burgeoning auteur. Having fled the Lebanese Civil War to Sweden when he was young, Josef spent time pursuing a career in the film industry, an influence that’s blindingly obvious throughout all of his games. That confidence and self-belief is a trademark of Josef Fares’ uncensored frankness. “We’re so focussed on the next game… I can’t say it’s only one, but I’m still looking back on it now thinking ‘this is a fucking good game’”. “You know, it’s funny, most of the time I don’t play games I’ve been involved with,” he told us when asked if he had a specific section he looked back on fondly. ![]() Hazelight Studios’ Game of the Year-winning co-op adventure continued the firm’s fascination with co-op gaming, but took it to new heights with an imaginative world, powerful characters and more new ideas per hour than most games have in their entire run times. Notice: To display this embed please allow the use of Functional Cookies in Cookie Preferences.
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